import-this
Hi, I am Vasilis
and I make HTML5 games
An HTML5 game inspired by a now pretty old version of Artem Rakhmatulin's
Insanity!
Simply avoid the moving boxes for as long as you can.
With the power of the HTML5 application cache and local storage, it can also be
played offline and remember your high score across multiple sessions.
Made with Phaser.
A small collection of simple logic puzzle games:
XOR, XNOR, NAND, NOT
Convert all 0's to 1's, following the rules of each puzzle.
With the power of the HTML5 application cache and local storage, the game can be
played offline and remember your best time and number of moves across multiple sessions.
Made with a little bit of HTML5, CSS3 and jQuery.
A fast-paced interactive puzzle game.
Guide the bots to their corresponding posts simultaneously.
With 2-5 bots and 2 mutators available.
With the power of the HTML5 application cache and local storage, it can also be
played offline and remember your best time and number of moves across multiple sessions.
Made with a bit of HTML5, CSS3 and jQuery.
A simple 2D HTML5 game with the clever mechanics of
SUPERHOT!
Time moves when YOU move!
Kill all the bots to advance to the next level.
There are infinite levels. Try to go as far as you can.
There are also several mutators to try out!
Reach higher levels to unlock all of them.
With the power of the HTML5 application cache and local storage, it can also be
played offline and remember your progress across multiple sessions.
Made with Phaser.
A 2-player turn-based strategy game.
Still in pre-alpha, I guess. Software development is generally a slow process.